This frees up your Lictors to get up in your opponent’s face. Genestealers are our true workhorse fighters, whereas Hormagaunts are disposable tactical assets. Built using WordPress, Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Index: Deathwatch – The Goonhammer Hot Take, incredibly official Goonhammer store on RebBubble, Leader – Warrior (venom cannon, hooks, boneswords), Comms – Warrior (deathspitter, hooks, boneswords, adrenal glands), Combat – Warrior (deathspitter, hooks, boneswords, adrenal glands). You can unsubscribe at any time. It could be that we have only seen a fr… If you can charge a few enemy units with special weapons on the same turn, then your units might at worst be vulnerable only to basic boltgun or lasgun fire. Genestealers are the most efficient unit Tyranids have for putting raw offensive strength on the battlefield. 40k. The easiest way is to use a Hormagaunt screen, but consideration has to be given to the Warrior required to lead them, whether to include Genestealers and how many, and so on. Tyranid Kill Teams have access to three Commander options and if you want access to Tyranid psychic powers, then Commanders are your only way of getting that – via The Broodlord, who has access to the Hive Mind Discipline. List Configuration: Matched Play: Kill Team, Tyranid Warrior Gunner [25pts]: Boneswords, Flesh Hooks, Toxin Sacs [1pts], Venom Cannon [4pts] . Always remember that by playing Tyranids, you're playing the movie Aliens, and that runs both ways. This is a good reason to run, for instance, several Genestealers, as they will move at roughly the same pace (accounting for the randomness of advance moves) and can frequently charge on the same turn (especially accounting for their native re-rolls). Taking out the Synapse models can throw a wrench into a Tyranid player’s plan. They’ve also got the Blind Rampage ability, which gives them WS4+ and 4 Attacks for the rest of the battle if your Commander dies, which is an OK trade if you aren’t running crushing claws but if your commander dies it means you’ve lost the mission most of the time anyways. And White Dwarf rules for all relevant new releases until then. While Warriors have an unreliable 4+ save and a reasonable Toughness 4, they do have three wounds and the injury mechanic can take that resilience further -- particularly with the 'Rapid Regeneration' tactic. ._12xlue8dQ1odPw1J81FIGQ{display:inline-block;vertical-align:middle} I'm going to be GMing a narrative Kill Team campaign and one of the players is probably going to be playing Tyranids, and I wanted some sensible goals for his strike force of bugs stranded on a world. Thanks guys. Do you feel it's bad? We actually don't know how many galaxies they have already left bare - most of the facts behind their origin and backstory that we have on them are simply not more than speculation and conjectures. Have you ever felt that you’d look fetching in a set of chitinous plates, wielding venomous talons as you bound across the battlefield in a chittering horde? Arena is a completetly different game in Kill Team. level 1. This message was edited 1 time. While it can't use 'Legacy of Ymgarl' (not being a Genestealer, after all), it's an excellent contender for 'Adrenaline Surge', 'Predatory Leap' (one charge move benefits from the 'Fly' keyword), and 'Implant Attack' (particularly when fighting with its grasping talons). The actual lists constructed ought to respond to both the scenario and the opponent. Starting point for nids but I'm not going to expand until after the genestealers are all painted and fielded. Having models setup to charge into ongoing combats to prevent your opponent from falling back is a critical skill to master. Those are pretty solid but at 7 points they make an already very expensive model even more costly. Ive never played them and to be honest was never interested in them in 40k, but after building my GSC team Ive looked into a KT of Tyranids now. These are both free upgrades, you are limited in to 1 each, and they can't be on the same model. This is especially convenient due to the relatively low points cost of the Prime and the unfortunate fact that the Broodlord's point cost renders them somewhat impractical. And on that note, you’ll pretty much never want to keep them in their default loadout – boneswords are a significant improvement over a single set of scything talons, where the AP-2 benefit is much better than re-rolling hit rolls of 1 (especially if you are already getting that benefit from your Hive Fleet Adaptation). Tyranids, lacking reliable shooting options due to cost and middling accuracy, need to always account for how the field will be crossed. Instead, they can trade out a pair of scything talons for either rending claws or a gun, and while on the whole you’ll likely get more value out of giving them a devourer for 3 shots instead of giving them a 6th attack, the devourer costs 3 points on Raveners, bringing them up to 18 points per model. I've seen a lot of lists with one Warrior using the Venom Cannon, yet you don't even mention it. Being honest, I'm not terribly fond of this list for several reasons: The leader is a remarkably expensive basket that's likely to draw a lot of your opponent's fire. Over 12,000 reviews & 9.9/10 on Trustpilot. Hobby. Thanks for this. My kill team list is simple. Adrenal Glands give them a +1″ to advance and charge rolls, and makes an already fast model (8″ move speed, and a 6″ pile in/consolidate) even faster. This isn't an argument against running a powerful model as a leader, but making your venom cannon Warrior the team leader is asking for trouble. The Lictor stands on a base large enough to make contesting the objective difficult for your opponent, so just deny it. 2 pyrovores (specialists) and 11 rippers (1 is a specialist). If you do have the points, putting a Venom cannon on a gunner is also strong upgrade. Bigger than Hormagaunts but smaller than Lictors, Genestealers combine some solid speed (8″) with 3 attacks base, the ability to re-roll charges, and a nasty habit of popping off the occasional AP-4 hit. I've made these devourer Termagants work, and they do have some advantages. Wargaming web-store with low prices, speedy delivery and excellent customer service. If you got enough of every available Necron model and you want a Kill team roster that can stand against… Continue Reading → Posted in: Necrons Filed under: elites , immortal , kill team , list … Sometimes the base Termagants are worth taking over a Hormagaunt if you need a body to hold a point, but still want to have a chance of damage at range. Lictors can be Combat specialists, and this is a good fit for them; the extra attack is very nasty when applied to their grasping talons. Let's not even mention the things Primaris Marines will do to your … Tyranids have great tactic abilities and keeping your leader alive is key to creating power turns. Your combat specialist Warrior, in a strange inversion, lacks the toxin sacs that are perfect for the specialisation. You can’t effectively try to trade shots with a true shooting team so using melee to hide from shooting is usually a valid tactic, in addition to the fact that you can fire Flesh Hooks in combat to continue to mess with your opponents plans. Pastebin is a website where you can store text online for a set period of time. Well then you just might be a Tyranids player at heart. I almost never take Adrenal Glands or Toxin Sacs, at least not when first building a list. .Rd5g7JmL4Fdk-aZi1-U_V{transition:all .1s linear 0s}._2TMXtA984ePtHXMkOpHNQm{font-size:16px;font-weight:500;line-height:20px;margin-bottom:4px}.CneW1mCG4WJXxJbZl5tzH{border-top:1px solid var(--newRedditTheme-line);margin-top:16px;padding-top:16px}._11ARF4IQO4h3HeKPpPg0xb{transition:all .1s linear 0s;display:none;fill:var(--newCommunityTheme-button);height:16px;width:16px;vertical-align:middle;margin-bottom:2px;margin-left:4px;cursor:pointer}._1I3N-uBrbZH-ywcmCnwv_B:hover ._11ARF4IQO4h3HeKPpPg0xb{display:inline-block}._33CSUrVoafEXJUDX3qOQtf{height:12px;width:12px;margin-bottom:2px;margin-right:4px;vertical-align:middle;fill:var(--newRedditTheme-metaText)}._2IvhQwkgv_7K0Q3R0695Cs{border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._2IvhQwkgv_7K0Q3R0695Cs:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B{transition:all .1s linear 0s;border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._1I3N-uBrbZH-ywcmCnwv_B:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B.IeceazVNz_gGZfKXub0ak,._1I3N-uBrbZH-ywcmCnwv_B:hover{border:1px solid var(--newCommunityTheme-button)}._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk{margin-top:25px;left:-9px}._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:focus-within,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:hover{transition:all .1s linear 0s;border:none;padding:8px 8px 0}._25yWxLGH4C6j26OKFx8kD5{display:inline}._1i46tE0yFLStZBdRfHnYIa{-ms-flex-align:center;align-items:center;margin-top:4px;margin-bottom:8px}._2YsVWIEj0doZMxreeY6iDG,._1i46tE0yFLStZBdRfHnYIa{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-metaText);display:-ms-flexbox;display:flex}._2YsVWIEj0doZMxreeY6iDG{padding:4px 6px}._1hFCAcL4_gkyWN0KM96zgg{color:var(--newCommunityTheme-button);margin-right:8px;margin-left:auto;color:var(--newCommunityTheme-errorText)}._1hFCAcL4_gkyWN0KM96zgg,._1dF0IdghIrnqkJiUxfswxd{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._1dF0IdghIrnqkJiUxfswxd{color:var(--newCommunityTheme-button)}._3VGrhUu842I3acqBMCoSAq{font-weight:700;color:#ff4500;text-transform:uppercase;margin-right:4px}._3VGrhUu842I3acqBMCoSAq,.edyFgPHILhf5OLH2vk-tk{font-size:12px;line-height:16px}.edyFgPHILhf5OLH2vk-tk{font-weight:400;-ms-flex-preferred-size:100%;flex-basis:100%;margin-bottom:4px;color:var(--newCommunityTheme-metaText)}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX{margin-top:6px}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._3MAHaXXXXi9Xrmc_oMPTdP{margin-top:4px} Ok, so let’s look at some numbers. This is very helpful in Commander games, particularly if you’re bringing the Tyranid Prime, which tends to be a little less resilient than the Broodlord. Shop with confidence on eBay! The 3rd place Tyranid list at the Brisbane GT works a lot off this concept with 150+ models and all the kill built into one GSC rocksaw bomb and 4 Broodlord/Patriarchs with Old One Eye, so 5 really killy characters that can be screened by the horde. In addition to everything else, Genestealers give you the team’s cheapest LEADER specialist option, at 11 points per model. .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{height:24px;vertical-align:middle;width:24px}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} Don't forget the 'Legacy of Ymgarl' tactic, which allows Genestealers to re-roll 'to wound' rolls; 'Adrenaline Surge' also allows a model to fight twice; 'Implant Attack' adds 2 to every injury roll you inflict during a single fight phase. Additionally, at cost of dropping a single Lictor from your team, you can toss in five Hormagaunts with Adrenal Glands for holding objectives. And generally the answer to that is dependent on whether or not you’re playing with the Hive Fleet Behemoth adaptation and getting the ability elsewhere. This also makes 'Strategist' specialisation commanders very attractive for our faction. A souped-up version of the Tyranid Warrior, the Tyranid Prime is a Swiss Army knife option for your Kill Team Commander slot, able to take a variety of ranged and melee weapons. Danny: Hello everyone! Most Tyranids melee weapons are free (0 points), and for many of them your choices will just be a matter of optimizing for what you’ll be going up against, though there are a few easy picks to make. Tyranid Warriors are T4 3W models that come with a pair of scything talons and a Devourer, but can be outfitted in a ton of different ways, fashioning them into melee threats or shooting threats as you see fit. Don't be afraid to use 'Tactical Re-roll' to improve the Lictor's positioning, ensure that it makes a charge, or to hit or wound with more of its attacks. I will always add them in afterwards if I have spare points. Find great deals for TYRANID WARRIORS warhammer 40K warcry necromunda kill team 40,000 9th . .ehsOqYO6dxn_Pf9Dzwu37{margin-top:0;overflow:visible}._2pFdCpgBihIaYh9DSMWBIu{height:24px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu{border-radius:2px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:focus,._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:hover{background-color:var(--newRedditTheme-navIconFaded10);outline:none}._38GxRFSqSC-Z2VLi5Xzkjy{color:var(--newCommunityTheme-actionIcon)}._2DO72U0b_6CUw3msKGrnnT{border-top:none;color:var(--newCommunityTheme-metaText);cursor:pointer;padding:8px 16px 8px 8px;text-transform:none}._2DO72U0b_6CUw3msKGrnnT:hover{background-color:#0079d3;border:none;color:var(--newCommunityTheme-body);fill:var(--newCommunityTheme-body)} Before they arrived to this galaxy, the Tyranids were probably lying dormant in intergalactic space because there was nothing there to consume (probably). In ITC style format, you should be able to hold more objectives easily and score positional secondaries. Will see how it plays out once I get a few games in with them! If you’re playing 125 points, then you can either add a fifth Lictor or keep your team at four and start the game with an additional 2 CP for popping Lurk every turn.